![]() ![]() A range of encounters – Merchants, travellers, ruins, quests, etc.Use magic inks that reveal different patterns to fully explore each page. Paint the world – The Roguebook's pages are composed of hexagonal tiles.The Book changes each time you open it – The map along with its mysteries and dangers are procedurally generated for a brand-new challenge every time.Collect cards and select the best skills!ĮXPLORE A WORLD THAT CHANGES WITH EACH NEW BRUSHSTROKE More cards, more power! – Each hero has a unique skill tree to unlock.Collect 80 relics with extraordinary effects. Relics with unique powers – Upgrade your cards with 30 special gems.You will never play with the same deck twice. Dynamic deckbuilding – Over 200 cards to cleverly assemble as the game progresses.Strategic battles – Skilfully anticipate and queue up your actions to defeat over 40 bosses and enemies.Switch the positions of your heroes and combine their strengths to unleash powerful combos. Maximise synergies – The hero at the front protects the hero at the back.Each hero has a collection of over 50 cards, a personal relic and a unique skill tree. 6 hero pairs – Choose 2 heroes to start a game.Put together the best synergies between cards, relics and abilities, and take on the Roguebook. Lead your two heroes to victory in this roguelike deckbuilder developed in partnership with Richard Garfield, creator of Magic: The Gathering. You are trapped in the Book of Lore of Faeria, and each page represents a new challenge. Through contact with this source of magic, the Book developed a wicked free will of its own and became the Roguebook! After many fabulous adventures, recounted in Faeria – Chronicles of Gagana, this relic was lost in a well of Faeria. The downside, however, is that there are stuttering frames and unusual collision issues on the map itself.The ancients speak of a Book written since time immemorial containing all the world's legends. You can even choose how you play the map. It also has tip-top strategic play and offers a roguelite map to make it more challenging. Since it shares similarities with Slay the Spire, it is easy to get into. Overall, Roguebook is a phenomenally good game. Additionally, each map is open, allowing you to choose to take on the boss without facing the minions. Moreover, since this is a roguelite, each map is different, and returning to them will generate different experiences. Also, each character has a special ability, such as a permanent health boost and a chance for better rewards. Littered around the map are pages you can use to unlock bonuses for subsequent playthroughs. With this, putting a heavier tank character is beneficial. ![]() The hero at the front will be the receiving end of the most damage. However, the difference is that you have two players in each battle. You will also attack to deal damage to the enemy and buildup blocks to mitigate incoming attacks. ![]() Like Slay the Spire, you'll spend energy playing cards. The game uses a turn-based battle system. The rest of the map is uncovered, and you must use a combination of brushes and inks to explore it. Each level will lay out a hex-based map that leads to the boss. However, getting out of the book requires completing three stages of increasing difficulty and defeating powerful bosses. You play as Sharra, who's attempting to escape. As mentioned, Roguebook takes you to a world of magical books. ![]()
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